I decided to not bother with the so far usual Photo to proof that I have beaten the games mainly because I´m too lazy to copy them from my Phone to my PC. Abd with that out of the way we jump straight into todays main meal: The Conduit and it´s sequel Conduit 2 for the Wii, a pair of First Person Shooters. You take control of Agent Michael Ford who works for an Agency called "Trust". Ford is send into Washington D.C. to recover stolen Trust technology from a terrorist organization led by Prometheus. However once Ford did everything Trust whanted they turn against him and Prometheus becomes his new best friend. At this point he has deal with his former employer while fighting off an Alien Invader called the Drudge. The Story is neither great nor memorable, heck, they even forgot to give it a proper ending or at least a true boss fight at the end, it kinda just ends after you fought off a few waves of Drudge at the end while trying to open a Conduit (that´s what they decided to call Portals) to escape from Trusts Headquarter / Drudge Factory (Oh, yeah, Drudge are manufactured or something) because that facility is about to self destruct. You never get a chance to to fight John Adams, the Boss of Trust and the very man that tried to ditch you a while earlier. Gameplay wise The Conduit is a solid FPS with nothing too special about it. Weapons are a mix of SMG´s, Shotguns, Pistols and Drudge weapons wich are mostly energy based and IMO more fun to use. Since it´s a Wii game you have to use Motion Controls, though they are fairly good and considering the game doesn´t support the Motion Plus feature it is actualy fairly precise. After the first few levels I didn´t mind pointing the Wiimote at my TV anymore and I began to really enjoy the game. Soundwise there is nothing to complain here, weapons sound like you would expect, voice acting is good, but nothing too special and the Soundtrack is at least not annoying. Back in the day The Conduit was praised a lot for it´s visuals and while it does indeed look rather good for a Wii game, however for the most part, even in outdoor areas, it´s just a bunch of corridors with a few larger rooms in between, but they are at least varied enough to keep it from getting boring.
Conduit 2 picks up right where the first one ended: On the other side of that Conduit-Portal that you used to espace from the Trust Headquarter. You are now on a Oil Platform and right away you start to hunt down John Adams. After defeating a giant sea monster Ford is taken to the Atlantis, the very ship that brought Adams, Prometheus and the Drudge to Earth. There you first get a fancy suit of armor and then awaken Andromeda from her Stasis. She then reveals that whoever is wearing that armor has to destroy The Pathfinder, who just happens to be John Adams. A wild hunt around the world and a few bossfights later you finally get your chance to kich Adams Drudge-Ass. While the story for Conduit 2 isn´t anything special either the game itself takes itself less serious than the previous game. The Weapon selection is similar, but you still get a few new toys to play with and control wise you can now use a Wii Classic Controller (Pro) instead of the Motion Controls, the latter now support the WiiMotion Plus feature. For some wierd reason you can´t use the Classic Controller when Motion Plus is activated in the Options Menu. For the sound departement I have the exact same thing to say as for the first game, the graphics however are greatly improved and I would go so far to say this is probably the best looking Wii game period. You get much more varied levels visualy wise with some of them even having a much more open feel to them than anything the first game had to offer. Sadly Conduit 2 ends on a Cliffhanger with former US Presidents from Outerspace, and I somehow doubt that we will ever see a Conduit 3, wich is a bummer considering the 2nd game made a lot of right design decisions and it had the potential in it to become a bigger franchise than it is. Since you can pick both games up for a fairly low price there is really no reason why you shouldn´t at least give them a chance.